We release updates regularly, usually every few weeks.
Yes, full multiplayer support is included.
We do not offer a trial version at this time. However, our 14-day refund policy allows you to evaluate the plugin risk-free. The documentation also includes detailed feature descriptions and code examples.
No, UE5.3+ only.
Download the plugin archive from your account dashboard, extract it into your project Plugins folder, and regenerate your project files. Detailed step-by-step installation instructions are available in the documentation.
We currently support Unreal Engine 5.3, 5.4, and 5.5. When Epic Games releases a new engine version, we begin compatibility testing immediately and typically ship an update within two weeks. Each release is validated against our automated test suite covering all major features. The Technical Details sidebar on this page always shows the exact versions we support. If you need support for a specific engine version not listed, contact us and we will let you know the timeline.
The Pro plan includes team licensing with configurable seat counts. Each team member needs an active seat. The Indie plan is a single-user license and cannot be shared.
The plugin supports Windows, macOS, Linux, PlayStation, Xbox, and Nintendo Switch. Console platform support requires the appropriate platform SDK and development kit from the hardware manufacturer.
Yes, both plans allow commercial use with no royalties.
Comprehensive documentation is available with getting started guides, API reference, code examples, and tutorial walkthroughs. The documentation is updated with every release.
Yes, the plugin is designed to work alongside any Unreal Engine project structure, including Lyra and other official Epic Games sample projects. No special configuration is required.